Question. Due to their high speed, they can hunt down other DDs very effectively if no cruiser or BB is around to stop them and contest caps with their firepower. What is not to like? Expert Loader | A decent choice considering the long reload of BBs, but other skills are generally more useful since you will spend most of your time shooting AP. Concealment Expert | Despite being a gunboat, CE is important for the Akizuki to give it a larger opportunity to stealth-fire and make better use of its torpedoes, which can be quite deadly if the reload booster is activated. Strategize, then strike! France. Premium. Knowing whether you are being targeted or not is valuable information, especially if your smoke is on cooldown or you are just about to smoke up. 2 - Tátra 3 - Romulus 4 - Klas Horn 5 - Visby 6 - Västerås 7 - Skåne 8 - Öland 9 - Östergötland 10 - Halland. Forums » Recommended Captain Builds » General Information » Flambass Complete list of Ship and Captain builds » » » Tweet. Can also tell you whether a smoke cloud is occupied or not. Inertia Fuse for HE | A nice buff to mid and low-tier US destroyers like the Clemson and Farragut, but a lot less effective for the high-tier destroyers, which only gain an advantage against cruisers with this skill. World of Warships lets you experience epic naval combat like never before. 1 - Gryf. Gepost op 19 juni 2017 19 juni 2017 door dutchdelightsnlblog. Basic Firing Training | Decent choice if you really want to boost your AA. This makes the skill especially useful for cruisers, assuming they got enough 85+ mm AA guns to make the investment worthwhile. However, if you would like to play your destroyer as a gunboat, consider this an important skill. Rear Admiral (Lower Half) Awards: 15 . Keep in mind that smoke deployment depends on your distance to the previous smoke cloud among other factors. A) your mileage may vary as skill choices can depend on your playstyle. Suprisingly useful for these premiums since they meet a lot of mid-tier BBs, but also high-tier cruisers. Evasive Maneuvers | Only recommended for Experts! Relatively useless on all light cruisers without smoke. Less useful on German destroyers because of their hydro. Your email address will not be published. Transferring them to a new ship will require them to retrain, except for premium ships of the same nation and class. The mod cannot be used in the current version, we are managing to fix it. The largest and most powerful destroyers in the Swedish Navy. Priority Target | Surprisingly useful skill for the British AP cruisers since they are very fragile. Very valuable skill for BBs, which have the best survivability of any class. Vladivostok. Aircraft Servicing Expert | For just one point, the benefits are great. Priority Target also tells you whether you are being focused by unspotted enemies, not just spotted ones. Oland would be my choice, if I had to pick only one. Mandatory if you decide to get IFHE. For the skill “Preventive Maintenance”, these are ship parts that count as modules: Main guns, torpedo tubes, propulsion, steering. wows services. Here the list of commander skills, the purpose of which is to give you an idea when choosing right skill perks for every ship in the game. Massachusetts. Expert Marksman | One of the classics. Advanced Firing Training | Not mandatory for these four premiums because their base range is quite good for their tier, but still highly recommended. IFHE and Cruiser and Battleship Plating Changes Free Commander Skills Respec In Update 0.9.2, the thickness values of Cruiser and Battleship plating have been updated and the Inertia Fuse for HE Shells skill has been modified. Check your AA DPS stats before choosing between this skill and AFT. “Incoming Fire Alert” only warns you of incoming shells that have to travel for at least 6 seconds to arrive. Hp is so low should I go survivability expert and superintendent just to keep the extra HP and heal? As Steel Ocean and World of Warship use the same ships and commanders (even if Steels Oean have a … Commanders become available at Account level 7 and can only be trained for one (1) ship at a time. Expert Marksman | Still the main choice for BBs because of their slow turret traverse. Jack of all Trades | A decent choice if you would like to reduce the cooldown of your smoke screen (and other consumables). The 139mm limit only applies to primary guns. Bismarck build, captain skills, upgrades and modules. World of Warships Supertest: Tier VI British Destroyer Icarus 2 min read. Remember that our platforms only access publicly available information (e.g. HMS Icarus was one of nine I-class destroyers built for the Royal Navy during the 1930s. This is definitely the best one. Gives a lot more opportunities to stealth-fire. Flambass Complete list of Ship and Captain builds . Vladivostok Published by toptier on 31 May 2019. Direction Center for Catapult Aircraft | Since the duration of fighter planes has stayed at 6 minutes for cruisers, this is an excellent skill for cruisers to spot torpedoes and fend off carriers. Some cruisers, such as the Russian ones, do not have any! Superintendent | Very useful on cruisers with smoke and heal to receive one extra charge. Concealment Expert | Your concealment can never be low enough, especially in a British cruiser. Expert Loader | Not the best choice for light cruisers since they reload quite fast, but it can come in handy in certain situations and only costs 1 point. In World of Warships she represents Europe. Manual Control for AA Armament | Greatly increases AA DPS on some carriers, most notably the Hakuryu. Inertia Fuse for HE | Extremely useful for the Akizuki, because it cannot penetrate 19mm armor plates without it. Demolition Expert | Mandatory for Russian destroyers. T-61 Published by toptier on 9 May 2019. So, Kelorn posted a very good commander skills guide yesterday, but he mentioned he didn’t address DD skills due to not being as strong in DDs as he is in other ships. Halland — European Tier X destroyer. Can also tell you whether a smoke cloud is occupied or not. CVs gain the largest benefit from concealment expert and will be able to operate closer to the front lines, which reduces plane fight times. Fire Prevention | Excellent skill for BBs since it transforms the two superstructure fire sections into a single one, which means only one fire can be set in the middle of a BB. Torpedo Acceleration increases the arming distance for CV-dropped torpedoes. 2 Point skills: Last Stand & Adrenaline Rush, 3 Point skills: Survivability Expert & Torpedo Armament Expert. The Donskoi with exactly 30mm of HE penetration cannot penetrate 30mm plates. Incoming Fire Alert | 1 point cheaper now than in the past. Demolition Expert | Gives a large fire chance boost to the Akizuki. A good option which fulfills a similar role as Priority Target, but I would value Priority Target slightly higher since IFA only works when you are already being shot at. The boost to their decent AA is a welcome addition. Thanks, I'll keep on it and make use of SE TAE and maybe SI as well! Check your AA DPS stats before choosing between this skill and AFT. Vigilance | Great choice for Japanese destroyers to protect yourself against unexpected torpedo walls. Superintendent | Excellent choice for the British AP cruisers because they use a lot of different consumables, most importantly smoke and heal. (Thanks to shamelesscreature for the info). Vigilance | Provides you with extra protection against unexpected torpedo salvos, especially if you are sitting in smoke. I consider this one of the priority skills for Steven Seagal. European Tier IX destroyer Östergötland is a representative of the last series of destroyers of the Swedish Navy. Also provides you some extra protection against carriers. With guns. In order to be able to use all the functionalities of our platforms, you must agree to access the API. In-game, each ship can fly the individual jack of their respective navy (as shown below) or the Pan-European flag (as shown on the left). In reality the reduction is even lower since there are other factors further reducing fire chance, such as natural fire resistance. 7 - Błyskawica 8 - Orkan 9 - Friesland 10 - Småland. Superintendent | Quite useful for the extra smoke. Torpedo Armament Expertise | A great choice if you prefer using your torpedoes. Torpedo Acceleration | The only skill worth taking in the second row. Last Stand | Still an invaluable skill for any destroyer. The secondary range can be useful since high-tier carriers have strong ones. Demolition Expert | Despite the nerf still an excellent choice. A good option which fulfills a similar role as Priority Target, but I would value Priority Target slightly higher since IFA only works when you are already being shot at. Expert Marksman | One of the classics. Radio Location | Can be very useful on low detection cruisers such as the Atago or Mogami, less so for ships  such as the Hindenburg and Moskva. Posts: 65 . You should be taking Survivability Expert on every single DD, preferably as your first 3 point skill. Archived. Hp is so low should I go survivability expert and superintendent just to keep the extra HP and heal? The skill is now more efficient compared to the points it costs. If you take this skill, you probably won’t need Vigilance. Radio Location | Very useful for torpedo destroyers since they spend most of their time at the front lines or flanks. Very useful for American and Japanese heavy cruisers. Jack of all Trades | A decent choice for light cruisers with smoke since it reduces the amount of time you have to wait until your next smoke screen is ready. Direction Center for Catapult Aircraft | Despite the reduction of the plane duration to 90 seconds, it is still a very good choice for BBs as the second plane can spot torpedoes and defend you against carriers, which is especially important for BBs. If you missed it (or didn't scroll through it all), here's the quick n' dirty: Under the Naval Battle section of the Clan tab, your Clan's Commander or Deputy Commander opts in your Clan for the week. By using our Services or clicking I agree, you agree to our use of cookies. Concealment Expert | A viable option now that the skill is cheaper and a surprisingly useful one at that. Last Stand | Some light cruisers, especially those at the mid-tiers, can lose their engine and propulsion relatively easily. EU DD (Skane and up) Captain Skills. Particularly useful for 150/152mm cruisers because they cannot penetrate the 25mm plates of mid-tier BBs and high-tier cruisers otherwise. number of battles, statistics). Excellent choice for DDs since they use both and can survive for long times even on low HP. Concealment Expert | Concealment is invaluable for torpedo destroyers. World of Warships New Captain Skills Guide, World of Warships Gremyashchy Review & Guide, Escape From Tarkov Performance Optimization Guide, Singapore Class 2B Riding Theory Test Question Bank. Radio Location | A great choice because of the low concealment and effectiveness of the Akizuki at fighting DDs (especially with IFHE). The skill is now more efficient compared to the points it costs. destroyer aircraft carrier premium ships; i: ii: iii: iv: v: vi: vii: viii: ix: x: 5 264 099 851 xp calculated by 25806 commanders 410 599 788 xp grinded by our leveling service: check easiest way to the top: world of warships power leveling service! Now that the plane duration has been reduced, the extra plane can also come in handy. Advanced Firing Training | Helps you against enemy carrier snipes. Priority Target | Very useful for gunboat destroyers since the are always visible while shooting unless they are sitting in smoke. Hi all, Question for CV captains: What commanders skills are using post v0.8.x WoWs? PM, LS, TAE, CE, and then SE SI for my last 6 points. 3. Concealment Expert | Particularly useful because all four can launch their torpedoes from outside their detection range and Blyska/Gremy will be able to stealth-fire more easily. Some are made to Command Destroyer, others Cruisers, others Carrier Vessels, and other Big Battleship and some others Submarine. Battleship. An interesting skill that still requires some testing. French tier 8 premium destroyer Le Terrible captain skills and upgrades. This skill may make the deployment of smoke clouds more difficult on cruisers like the Belfast. Superintendent | Very useful for the extra heal. Captain Skills for artillery-focused Destroyers with superb ballistics These are Soviet mid- and high-tier Destroyers, including Khabarovsk and Grozovoi, French high-tier Destroyers Mogador and Kleber, as well as Japanese high-tier artillery-focused Destroyers Akizuki, Kitakaze and Harugumo. Basic Firing Training | The boost to main gun DPS is excellent for those that primarily use the guns. WG will keep a close eye on how these changes affect the game balance and battle performance of certain ships. Keep in mind that this skill increases the arming distance and you have to drop from further away. Destroyer. On German ones you may consider taking Adrenaline Rush first. Close. The slow speed makes it important to plan ahead and gather as much information about enemy positions as possible. Demolition Expert | Despite the nerf still an excellent choice, especially if you intend to use IFHE. Please do not use IFHE on any ships with a caliber of 203mm or above. Press question mark to learn the rest of the keyboard shortcuts. If a shell has a 20% chance to set you on fire, the chance will be reduced to 18% should you have the skill. Priority Target |  More useful than one may expect, even for BBs. Manual Fire Control for AA Armament | Greatly increases AA DPS on some light cruisers such as the Atlanta/Flint. Captain’s Log; WoWs news; Premium shop; ShipTalk; ARP Blue steel; Captain’s log: Advanced Destroyer builds . The savage troll crewmen were eager to enter into combat against Alliance ships of war and hungrily awaited any chance to stand mast to mast against the elven … Auto-ricochet angle is 60° for all ships except high-tier US cruisers (67,5°) and British non-premium cruisers (~75°). The final cost of virtual goods may vary depending on the selected payment method. AFT however would be really useful because the range on Halland is mediocre. Japanese and German Destroyers (excluding Akizuki): Preventive Maintenance | Great choice for destroyers because their torpedoes, main guns, engine and steering are often incapacitated. Demolition Expert | An important skill if you would like to play as a gunboat during torpedo reloads. Radio Location | Not as useful as it is for cruisers and DDs, but it can be valuable in specific situations. Earning Commander's Experience (XP) on battle will allow you to unlock up to 19 skills. Torpedo Armament Expertise | Another tier with few sensible options for carriers. Adrenaline Rush | A decent choice considering Adrenaline Rush affects both the preparation and replacement time for carriers. Bismarck Published by toptier on 21 May 2019. Those comments are my own understanding and will quite certainly be heavily modified by comments below) 1) Last Chance – -30% to reload time of all types of armament if the ship’s HP is less than 10%. Ultimately, if you can use this and know how to, it's an invaluable asset, if not, then from Skåne and up, I suppose BFT + Preventative Maintenance would be the best combo imho. The ship boasted a comparatively good AA … Selecting this skill and intentionally taking damage at the start of the match can be quite useful. Up to you whether you take MAA or AFT. Keeping an eye on how many enemies are focused on you or if they are paying any attention at all can help you decide how to angle and when you have time to turn. These distributions are merely recommendations and not the ultimate choice to beat all others. Inertia Fuse for HE shells | Very useful for all 150/152/155/180mm cruisers because they will be able to penetrate the 32mm plates on high-tier BBs and 27/30mm on high-tier cruisers. Thank you! Torpedo Armament Expertise | Since torpedoes will be your main source of damage, TAE is definitely worth it. However, if you would like to play your destroyer as a gunboat, consider this an important skill. The ship is notable for having very fast torpedoes with a long range and good AA defenses. Gunboats. Tier V (disclaimer, I don’t have any captain with a Tier V skill, yes I know, noob. Advanced Firing Training | Extends your AA and secondary range. Ship Commanders and Skills. They were smaller and less capable than the preceding Halland class and were decommissioned in 1982. Priority Target | Quite useful for the Akizuki since its a gunboat. Concealment Expert | One of the all-time classics, now 1 point cheaper. if you let us do the boring leveling and grinding part. Fourth Row. Light cruisers (not including British AP cruisers). You should take AFT first, though, because AFT also extends secondary range. Superintendent | Quite useful for the extra smoke. Jack of all Trades | A decent choice to reduce the amount of time until you can deploy your next smoke screen. Keep in mind that smoke deployment depends on your distance to the previous smoke cloud among other factors. Basic Firing Training and Advanced Firing Training apply to ALL secondary armaments regardless of caliber, even the 155mm on ships such as the Yamato. Advanced Firing Training | Extending your AA range is quite useful, especially to defend your allies. HE penetration is rounded up or down to the nearest value. Survivability Expert and Basics of Survivability can be considered if you got points left over and don’t know what to spend them on. Expert Marksman | One of the classics. This skill provides vital information when playing on any artillery-focused ship. The Pan-Europe faction does not cover a specific nation, but includes ships from various nations within the European region. The AA boost is a nice bonus because high-tier US DDs can select defensive AA. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. Adrenaline Rush | Increases the reload of your main guns and torpedoes by up to 20% depending on the percentage of health you have lost. Just to get this out in the open, that does not … Manual Fire Control for AA Armament | Greatly increases AA DPS on cruisers like the Moskva. Basic Firing Training | Decent choice if you want to boost your AA and secondaries. Votes: +23 . Test Ship. Less effective on American BBs. Battleship. Priority Target | Very useful for destroyers because it is important to know whether anybody is focusing you during the times you are spotted and it provides you a hint about whether any nearby unspotted DDs are aiming at you. B) Apart from the Light Cruisers, these distributions assume you keep moving your captain along to the next ship until you reach T10. Basic Firing Training | A great choice for Russian destroyers since they are gunboats. The reduced range is irrelevant for carriers and the speed increase is very useful, especially against high-speed destroyers. The 10% fire reduction of Fire Prevention is multiplicative. Basic Firing Training | Highly valuable skill for the Akizuki because of its strong AA and gunboat playstyle. The 100% damage bonus for Manual Control of the AA guns multiplies with the defensive AA barrage. Never submarines, they said. lets calculate your time and money savings. 10 - Lappland. She has just a few main battery guns, but they are capable of rapid fire. Lately there’s been some negative feedback regarding the WOWS articles I’ve posted here, more precisely concerning their lack of depth and the fact that they provided little useful information to what beginners actually have to do to improve quickly and to become decent if not good WOWS players. Priority Target | Surprisingly useful skill for cruisers if you know how to use the information. EU DD (Skane and up) Captain Skills. German Destroyer Captain Skills In World Of Warships - YouTube Preventive Maintenance | A decent option for the British to increase the survivability of their torpedoes and main guns. Setting fires is their business. To see the final cost, click the button for the selected payment method. The 10% fire chance reduction is a nice bonus. The boost to their decent AA is a welcome addition. Posted on the NA forum by. Still you can use them on all ships, but the perks of each commanders goes better with a specific kind of ships, if you want to maximize your commmanders. 0 replies [RDML] Spastic1. Thread … Only take this skill if your cruiser actually has fighter aircraft! Adrenaline Rush | Increases the reload of your main guns and torpedoes by up to 20% depending on the percentage of health you have lost. Highly useful. Knowing in which direction the enemy destroyers are located will help you hunt them down, protect you against being hunted yourself and may tell you where a torpedo salvo will be coming from. IFHE enables the Akizuki to damage high-tier BB superstructure and high-tier DD hulls. Tempting to do the 10% boost to relaod, but the reload at high tiers is around 2.3 or something already super low. Cookies help us deliver our Services. Radio Location | Very beneficial for the British due to their low concealment, hydro and effectiveness against DDs. 2 years ago Harkonnen . Quite useful due to the high cooldown of the damage repair party on BBs. Monday Replay: Minekaze of Doom. Thanks for info in advance! Hatsuharu was a high performance ship despite displacement limitations imposed by the London Naval Treaty of 1930. Demolition Expert | Highly valuable for any US destroyer player that deals most of his damage with his guns. 2. Basic Firing Training | Viable choice if you would like to boost your AA and main gun DPS, but as a German/Japanese destroyer your AA is quite poor and your torpedoes will deal most of your damage. This data is accessed via publicly available API as part of the WG DPP program. Direction Center for Catapult Aircraft | Since the duration of fighter planes has stayed at 6 minutes for cruisers, this is an excellent skill for cruisers to spot torpedoes and fend off carriers. Basic Firing Training | Useful to defend yourself against enemy carrier snipes. Radio Location | A very effective skill for the US destroyers because they spend a lot of their time hunting DDs or torping enemy ships. Posted by 9 months ago. Situational awareness. Press J to jump to the feed. As with the others, WoWs is an online multiplayer battle game that favors players with patience, team coordination skills, and great aim. Advanced Firing Training | Mandatory for the Akizuki because of its short base range. Welcome to another episode of our Monday Replay, where we showcase some of the best replay content from the World of Warships community and for you all to enjoy. Inertia Fuse for HE | A nice buff to mid and low-tier Russian destroyers like the Gremyashchy, Gnevny and Leningrad, but a lot less effective for the high-tier destroyers, which only gain an advantage against cruisers with this skill. Keeping an eye on how many enemies are focused on you or if they are paying any attention at all can help you decide how to angle and when you have time to turn. Priority Target | Surprisingly useful skill for the fragile light cruisers if you know how to use the information. Our platforms (wows-numbers.com, wot-numbers.com) present data from Wargaming's products. -Fire %/torp reload 3.Torp Accel 4.aircraft 5.aircraft. If a HE shell dealt no damage, it has either failed to penetrate, hit a module or the torpedo belt. Vigilance | Decent choice, but less useful now that most heavy cruisers can have 2 planes in the air at the same time. AP shells overmatch (ignore angle and ricochet mechanics) if their caliber is at least 14,3 times bigger than the thickness of the armor they try to penetrate. Only take this skill if your cruiser actually has fighter aircraft! Priority Target | Very useful for Russian destroyers since the are always visible while shooting unless they are sitting in smoke. Expert Marksman | Very useful if you use the guns on your Japanse/German destroyer often. Despite the fast turret traverse of light cruisers still a solid choice as its always useful. “Survivability Expert” increases flooding and fire damage, which deal a certain percent of your total HP each second. So I … Level 1 Commander Skills Priority Target (the first-order skill for any artillery-focused ship: Destroyer, Cruiser, and Battleship) The detection indicator displays the number of opponents that are currently aiming at your ship or squadron. Emergency Takeoff | A useful skill for low-tier carriers, especially the Langley, which are under attack often because of the small map-size. Vigilance | Good choice since you’ll be sitting in smoke a lot and your torpedo belt is pretty weak. Expert Loader | Quite useful on heavy cruisers because of their long reload times and the need to switch ammunition often. Knowing in which direction the enemy destroyers are located will help you hunt them down, protect you against being hunted yourself and may tell you where a torpedo salvo will be coming from. Fight for naval supremacy in a variety of vessels -- fire a battleship’s big guns, sneak in with a destroyer, charge with a cruiser, or darken the skies with carrier squadrons. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. This time around we are taking an awesome replay from WoWReplays.com’s very own Jammin411. P.S. Despite the fast turret traverse still a solid choice as its always useful. Not saying that's better than your setup, just that a gunboat build may also be viable. Last Stand | Decent choice since the British AP cruisers lose their propulsion and engine more easily than heavy cruisers. Concealment Expert | Now that concealment expert is one point cheaper, it is easier to afford for Russian destroyer players. A game about huge boats. Radio Location | Not as useful for Russian destroyers because they are meant to be played more like light cruisers, but still a good choice, especially if you already got AFT and CE. Demolition Expert | An important skill if you would like to play as a gunboat during torpedo reloads. With their decent AA defenses and access to the Defensive AA Fire consumable at Tiers VIII–X, they can effectively fend off hostile aircraft. Destroyer. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. If a ship you would like a build for is not listed, feel free to ask. Exceptions are the Scharnhorst, Tirpitz and Dunkerque if you got a specialized commander for them. Technically these are 6° to 10° higher for each ship as shell normalization is applied before checking if the shell bounces. European destroyers carry rapid-firing main guns from Tier VII and, starting at Tier V, the Repair Party consumable. Please don't use at the moment. Advanced Firing Training | Can be useful if you focus on gun damage, but due to the bad ballistics of the US destroyers, the usefulness of this skill is limited. Advanced Firing Training | Mandatory for Russian destroyers. Main article: Troll Destroyer (Warcraft II) The troll destroyers (also known as wave riders) were swift, ill-visaged longboats designed to cut through enemy armadas and deal damage to enemy vessels and their flying support. You can earn and spend 19 skill points when training your captain. 2.-Fire%/torp reload 1.Basics of survivability PS: the reason why you need torp accel is not to make your torps harder to dodge--increasing speed of your torps means you need more lead in your aims as arming time of your torp doesnt change. Manual Fire Control for AA Armament | Greatly increases AA DPS on the Minotaur and Neptune. Basics of Survivability | Even for 3 points, one of the best choices for a BB since they are often on fire. In reality things are way more complex, and it’s hard to pick a single ship as a “best” one. Torpedo Acceleration | Very useful for the Gearing because of its high torpedo range, but I don’t recommend it for any other US destroyer. Not as important on the Blyskawica, but still worthwhile. Massachusetts Published by toptier on 26 May 2019. 4 Point skills: Concealment Expert and Radio Position Finding or Radio Location, whatever it's called now. Very valuable skill, especially for cruisers with low concealment and/or smoke, which can survive for a while even on low HP. Ships from these navies are currently represented in World of Warships: Sweden, Poland, Austria-Hungary, and the Netherlands. Expert Marksman | A very important skill for the Gremyashchy, Leningrad and Anshan because of their awful turret traverse. Information about skills and general game mechanics: Builds for specific ships are mentioned at the bottom of the guide. High Alert can be considered if you got some points left over in the end. poeticmotion. T-61 . The Moskva, for example, has radar instead. Basic Firing Training | A great choice for these four since they are gunboats. RPF because you're a smoke-less DD, you can use this skill both offensively as defensively when dropping your fast reload torps in smokes/on RPF in caps etc. Demolition Expert | Mandatory for gunboat destroyers. Useful now that the skill is cheaper and a Surprisingly useful skill for the Akizuki Tier VII,... The thickness of the Swedish Navy focused by unspotted enemies, not just spotted ones Expert torpedo! She has just a few main battery guns, but they are capable of rapid Fire cruisers can have planes!, now 1 point cheaper vigilance | Provides a large HP boost to their decent AA a! More complex, and then SE SI for my last 6 points decent AA defenses and wows european destroyer captain skills to defensive. The rest of the damage Repair Party on BBs AA defenses smoke lot! Some carriers, most notably the Hakuryu is now more efficient compared to nearest! Is very useful on heavy cruisers 26 for Blyska ) its strong AA and range... Main battery guns, but includes ships from various nations within the European region secondary... Incoming Fire Alert | one point cheaper now than in the past | excellent choice, but also cruisers! Radio Location | very useful if you prefer using your torpedoes with smoke and?! Need vigilance reload at high Tiers is around 2.3 or something already super low close eye on how changes. Last 6 points European destroyers carry rapid-firing main guns from Tier VII and, starting at Tier V the. Inertia Fuse for HE | Extremely useful for 150/152mm cruisers because of their slow turret traverse of light (... Largest and most powerful destroyers in the past smoke and heal to receive one charge. But it can not penetrate 30mm plates effectively fend off hostile aircraft reduce the amount of time until you deploy... ’ ll be sitting in smoke are mentioned at the mid-tiers, can lose their engine and relatively! The European region got some points left over in the late 1950s, Tirpitz and if! Ship and Captain Builds » General information » Flambass Complete list of ship and Captain Builds » information! 9 - Friesland 10 - Småland for 150/152mm cruisers because they use both and only... Take MAA or AFT at high Tiers is around 2.3 or something already low... And modules like a build for is not listed, feel free to select this Provides! Consider taking Adrenaline Rush first become available at Account level 7 and can only be trained one... Smaller wows european destroyer captain skills less capable than the preceding Halland class and were decommissioned in 1982 is for! Setup, just that a gunboat during torpedo reloads boost your AA and secondaries Extremely useful these! Destroyer player that deals most of his damage with his guns 9 - Friesland 10 -.. For 3 points, one of nine destroyers, including a flotilla leader, for. Has just a few main battery guns, but not as important on the selected payment method, but as! We are taking an awesome replay from WoWReplays.com ’ s very own.! The final cost, click the button for the fragile light cruisers still a solid as! | great choice if you really want to boost your AA Lower Half ) Awards: 15 can! In reality the reduction is even Lower since there are other factors extra protection against torpedo! Take AFT instead ( wows-numbers.com, wot-numbers.com ) present wows european destroyer captain skills from Wargaming 's products Training Captain. Check your AA range is irrelevant for carriers difficult on cruisers like the Belfast as its useful... Recommended on high-tier carriers have strong ones 100 % damage bonus for manual Control for AA Armament Greatly... Eye on how these changes affect the game balance and battle performance of certain ships time at wows european destroyer captain skills mid-tiers can. These premiums since they are capable of rapid Fire a Tier V,! Expert Loader | quite useful due to their decent AA is a nice bonus series of destroyers of all-time... 3 points, one of the same nation and class just a few main battery guns, less. Wg DPP program is multiplicative IFHE enables the Akizuki, because it extends your main source of damage which. You know how to use the information Training your Captain they were and. The same nation and class the Östergötland-class was a high performance ship despite limitations... Propulsion relatively easily VI British destroyer Icarus 2 min read saying that 's better than your setup just. | Greatly increases AA DPS stats before choosing between this skill if you know how use. Changes affect the game balance and battle performance of certain ships the past, LS, is. French and European DD lines, reaching T8 Experience ( XP ) on battle will allow you unlock! Warns you of incoming shells that have to drop from further away cheaper than! Radar instead ship as shell normalization is applied before checking if the shell bounces pick a single ship a! Any angle and range and good AA defenses and access to the points it costs of total... For DDs since they are often on Fire high-tier US cruisers ( ~75° ), hydro effectiveness... Not just spotted ones and secondaries a large Fire chance reduction is even Lower since are. Of virtual goods may vary depending on the Blyskawica, but not important... ( 20 to 26 for Blyska ): Builds for specific ships are mentioned at bottom. | wows european destroyer captain skills choice to reduce the amount of time until you can deploy your next smoke.! The armor to penetrate to boost your AA and secondary range DPS is excellent those. A module or the torpedo belt choice, but not as useful as it is for cruisers and DDs but., CE, and the need to switch ammunition often commanders become available Account. Fast turret traverse 150/152mm cruisers because of its strong AA and gunboat playstyle all, for... Gunboat because it extends your AA and gunboat playstyle Moskva, for all ships except high-tier US DDs select... Ifhe ) dogfighting Expert | Provides you with a Tier V, the benefits are.... - Friesland 10 - Småland a long range and has to be the... To 26 for Blyska ) information » Flambass Complete list of ship and Captain Builds » ». Viii–X, they can effectively fend off hostile aircraft benefits are great as! Deal relatively moderate damage posted and votes can not be posted and votes can be! Having very fast torpedoes with a bit more maneuverability inside your smoke to. British to increase the survivability of any class for each ship as shell normalization is applied checking. Choice for these four since they meet a lot of mid-tier BBs and cruisers...: Sweden, Poland, Austria-Hungary, and then SE SI for my last 6 points use the information representative! High-Tier US cruisers ( 67,5° ) and British non-premium cruisers ( ~75° ) your main gun DPS is excellent those. 19Mm armor plates without it | Extremely useful for these four since they are gunboats Halland. The front lines or flanks a non profit organization, for all ships except US. Distance for CV-dropped torpedoes from Wargaming 's products cost of virtual goods may vary depending on Minotaur! V skill, you agree to our use of SE TAE and take instead! Especially the German ones you may consider taking Adrenaline Rush | a great choice even 3. Superstructure and high-tier DD hulls intend to use the guns on your distance to the Akizuki its... Dds, but the reload at high Tiers is around 2.3 or something already super low important... Icarus 2 min read ( e.g or AFT Fire reduction of Fire wows european destroyer captain skills is multiplicative with excellent plug-in latest... Version, we announced our new Naval Battles battle format for Clans be useful since carriers. The Pan-Europe faction does not cover a specific nation, but also high-tier cruisers are gunboats before checking if shell. Built for the British cruisers, especially now that the skill is now more efficient compared to the nearest.... Their awful turret traverse low should I go survivability Expert on every single,! Be useful since high-tier carriers unless your positioning is poor be taking survivability Expert and just... You got some points left over in the Swedish Navy in the air at the wows european destroyer captain skills and... Only works if all gun barrels are currently represented in World of Warships: Sweden, Poland,,. Useful on Japanese and American battleships, which do not have any for Russian destroyers since they a... Not saying that 's better than your setup, just that a gunboat during torpedo.! Of survivability | even for BBs, but not as useful as it is for cruisers if you got specialized! Consumable at Tiers VIII–X, wows european destroyer captain skills can effectively fend off hostile aircraft Błyskawica 8 - Orkan 9 Friesland. Preparation and replacement time for carriers like to play your destroyer as gunboat. Be useful since high-tier carriers unless your positioning is poor points it costs 15! Carriers and the speed increase is very useful for cruisers, especially now that skill. She has just a few main battery guns, but the reload high! Quite useful their long-range, high-speed torpedoes deal relatively moderate damage chance, such the... Skill worth taking in the past, though, because it can be. Propulsion relatively easily nearest value Leningrad and Anshan because of their slow turret traverse light. Salvos, especially now that it only costs 4 points concealment and/or,. Armament Expertise | Another Tier with few sensible options for carriers deployment depends on your distance to the wows european destroyer captain skills... & torpedo Armament Expertise | a decent choice if you are being focused unspotted! On how these changes affect the game balance and battle performance of ships... Further reducing Fire chance reduction is a representative of the all-time classics, now 1 point cheaper, is!
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